Decision trees [32]
implement functions which are
piecewise constant on rectangular areas
parallel to the coordinate axes .
Such an approach can be written in tree structure
with nodes only performing comparisons
of the form
or
which allows a very effective
hardware implementation.
Such a piecewise constant approach can be written in the form
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An overview over different variants
of decision trees together with a comparison with rule-based systems,
neural networks (see Section 4.9)
techniques from applied statistics like linear discriminants,
projection pursuit
(see Section 4.8)
and local methods like for example -nearest neighbors methods (
NN),
Radial Basis Functions (RBF),
or learning vector quantization (LVQ)
is given in [158].