Prof. Dr. Thorsten Quandt
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Department of Communication Room: E226 Bispinghof 9-14 D-48143 Münster Phone: +49 251 83-23002 Fax: +49 251 83-21310 thorsten.quandt@uni-muenster.de FunctionProfessor Consultation-hoursAppointments must be arranged with Dagmar Schierenberg (Tel.: +49 251 83-24261) |
Short CV
Prof. Dr. Thorsten Quandt, * 1971, is a Professor of Communication Studies at the University of Münster.
He was holding the Chair of Online Communication and Interactive Media at the University of Hohenheim from 2009-2012, where he also served as the Director of the Institute of Communication Studies in 2012. He has been working as a lecturer and researcher at the FU Berlin, the LMU Munich, the Berlin University of the Arts, the University Trier, the University of Applied Sciences (FHW) in Vienna, the University of Applied Sciences (FH) Bremen and the Technical University Ilmenau before. His research and teaching fields include online communication, media innovation research, digital games and journalism.
He is the founding chair of the temporary working group “Digital Games Research” of the European Communication Research and Education Association (ECREA), a member of the Executive Board of ECREA, a board member of the journals 'Communication Theory' and 'Digital Journalism', and an ERC Grant Holder (European Excellency Programme). Furthermore, he's a member of the Scientific Advisory Board of the Helsingin Sanomat Foundation. He served as the chair of the research network ‚Integrative Theories in Communication Studies’ (DFG), as the chair of the Journalism Division in the German Communication Association (DGPuK), and as the secretary of the Journalism Studies Division in the International Communication Association (ICA).
He (co)published more than 80 scientific articles and several books. His work was awarded with several scientific prizes, including various Top Paper Awards and the dissertation award of the DGPuK.
Memberships
- Deutsche Gesellschaft für Publizistik- und Kommunikationswissenschaft (DGPuK)
- International Communication Association (ICA)
- International Association for Media and Communication Research (IAMCR)
- European Communication Research and Education Association (ECREA) (Member of the Executive Board, Chair Temporary Working Group ‚Digital Games Research’)
- Wissenschaftlicher Beirat der Helsingin Sanomat Foundation, Finnland
- Board Member der Journals ‚Communication Theory’ und ‚Digital Journalism’
Current reasearch projects
Analysis of discourses in social media
Through social media applications such as Twitter, Facebook and blogs, the opportunities for public communication have expanded. Journalistic "gatekeeper" on the Internet are no longer the central mediator of topics and opinions. The goal of the project network is to develop an automated process and evaluate in order to continue to use complementary in answering questions about online communication studies discourses can.
The social fabric of virtual life: A longitudinal multi-method study on the social foundations of online gaming (SOFOGA)
The reviewers and the expert panel ranked the five year project, The Social Fabric of Virtual Life: A Longitudinal Multi-Method Study on the Social Foundations of Online Gaming (SOFOGA) as being "outstanding" – the highest evaluation given. Starting in January 2010 a broad analysis of the real-world and game-world experiences of online gamers will be made possible with the support of the ERC. This multi-method project, with a dedicated six-member research team, will be implemented at the Universität Münster.
Cyber bullying at schools
The project aims to analyze the phenomenon of cyberbullying, especially looking at its influencing factors, its patterns and its effects on adolescents. Following a multi-level approach, not only the personal level but also structural and systematical factors will be considered. In a longitudinal perspective, dynamics of the cyberbullying process will be analyzed.
Latest publications
- Festl, R. & Quandt, T. (2013). Social relations and cyberbullying: The influence of individual and structural attributes on victimization and perpetration via the Internet. Human Communication Resesarch, 39(1), 101-126. doi: 10.1111/j.1468-2958.2012.01442.x
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Festl, R., Scharkow, M. & Quandt, T. (2013). Peer and media influences on adolescents’ behavior: A comparison of different context effects in cyberbullying. Journal of Children and Media, 7(4) (accepted).
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Festl, R., Scharkow, M. & Quandt, T. (2013). Problematic computer game use among adolescents, younger and older adults. Addiction, 108(3), 592-599. doi: 10.1111/add.12016
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Quandt, T., Gripsrud, J., Heller, M., Pauwels, C., Sarangi, S. & Kivimäki, S. (2013). Media and communication research in Finnish Universities. Evaluation report (Publications of the Academy of Finland 1/13, 97 pages). Helsinki: Academy of Finland. PDF
- Breuer, J., Festl, R., & Quandt, T. (2012). Digital War: An empirical analysis of narrative elements in military first-person shooters. Journal of Gaming and Virtual Worlds, 4(3) , 215-237.
- Hanitzsch, T., & Quandt, T. (2012). Online journalism in Germany. In E. Siapera & E. Veglis (Hrsg.), The handbook of global online journalism (S. 429-444). Malden, Oxford, Chichester: Wiley‐Blackwell.
- Häsel, M., Quandt, T., Vossen, G. (2012). Social, supply-chain, administrative, business, commerce, political networks: a multi-discipline perspective. Dagstuhl-Reports, 2(5), 26-42. (Schloss Dagstuhl - Leibniz-Zentrum für Informatik, Dagstuhl Publishing)
- Quandt, T. (2012). What’s left of trust in a Network Society? An evolutionary model and critical discussion of trust and societal communication. The European Journal of Communication, 27(1), 7-21.
- Quandt, T., & v. Pape, T. (2012). Living in the mediatope. A multi-method study on the evolution of media technologies in the domestic environment. In D. K. Herold, H. Sawhney & L. Fortunati (Hrsg.), Understanding creative users of ICTS. Users as social actors (S. 83-98). London: Routledge.
complete publication list (german)
Latest presentations
- Quandt, T. (2013, April). Media and communciation research in Finnish Universities. Presentation of the results. Workshop on the publication of the evaluation report "Finnish media and communication research", Helsinki, Finland.
- Breuer, J., Scharkow, M. & Quandt, T. (2012, October). The others - Why research on the effects of digital games on aggression needs a multiplayer perspective. Paper presented at the Pre-Conference “Experiencing Digital Games” European Communication Conference ECC 2012 of the European Communication Research and Education Association, Istanbul, Turkey.
- Günther, E., Festl, R. & Quandt, T. (2012, October). Media as sports: Let the digital games begin! Paper presented at the Pre-Conference “Experiencing Digital Games” European Communication Conference ECC 2012 of the European Communication Research and Education Association, Istanbul, Turkey.
- Günther, E., Festl, R. & Quandt, T. (2012, July). Media as sports: Let the digital games begin! Paper presented at the Convention of the International Association for Media and Communication Research, Durban, South Africa.
- Kröger, S., Domahidi, E. & Quandt, T. (2012, July). Managerial career pathways in the games industry. Paper presented at the Convention of the International Association for Media and Communication Research, Durban, South Africa.
- Domahidi, E., Scharkow, M., & Quandt, T. (2012, May). Real friends and virtual life? Computer games as foci of activity for social community building. Paper presented at the Convention of the International Communication Association, Phoenix, AZ.
- Festl, R., Scharkow, M., & Quandt, T. (2012, May). Peer influence on adolescents’ communication behavior: A comparison of different context effects on cyberbullying. Paper presented at the Convention of the International Communication Association, Phoenix, AZ.
- Kröger, S., Domahidi, E., & Quandt, T. (2012, May). Go for games! Career networks in an emerging media industry. Paper presented at the Convention of the International Communication Association, Phoenix, AZ.
- Scharkow, M., Festl, R., Vogelgesang, J., & Quandt, T. (2012, May). Choosing digital games: The relationship between gaming motives and genre preferences. Paper presented at the Convention of the International Communication Association, Phoenix, AZ.
- Domahidi, E., Scharkow, M., & Quandt, T. (2012, March). Real friends in virtual life? Presentation at Sunbelt XXXII, L.A.
- Quandt, T. (2012, March). The social foundations of online gaming. Invited lecture at the Conference of the ERC "5 years of excellent ideas", Brussels, Belgium.
- Quandt, T. & Breuer, J. (2012, February). Casual Learning durch COTS-Spiele. Paper presented at the 1st Interdisciplinary Symposium on Serious Games ("Serious Games: Entwickeln, nutzen, bewerten"), Mannheim, Germany.
complete presentation list (german)


