/***********************************************************************************
 *                                                                                 *
 * Voreen - The Volume Rendering Engine                                            *
 *                                                                                 *
 * Copyright (C) 2005-2013 University of Muenster, Germany.                        *
 * Visualization and Computer Graphics Group <http://viscg.uni-muenster.de>        *
 * For a list of authors please refer to the file "CREDITS.txt".                   *
 *                                                                                 *
 * This file is part of the Voreen software package. Voreen is free software:      *
 * you can redistribute it and/or modify it under the terms of the GNU General     *
 * Public License version 2 as published by the Free Software Foundation.          *
 *                                                                                 *
 * Voreen is distributed in the hope that it will be useful, but WITHOUT ANY       *
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR   *
 * A PARTICULAR PURPOSE. See the GNU General Public License for more details.      *
 *                                                                                 *
 * You should have received a copy of the GNU General Public License in the file   *
 * "LICENSE.txt" along with this file. If not, see <http://www.gnu.org/licenses/>. *
 *                                                                                 *
 * For non-commercial academic use see the license exception specified in the file *
 * "LICENSE-academic.txt". To get information about commercial licensing please    *
 * contact the authors.                                                            *
 *                                                                                 *
 ***********************************************************************************/

#ifndef VRN_IMAGEPROCESSORBYPASSABLE_H
#define VRN_IMAGEPROCESSORBYPASSABLE_H

#include "voreen/core/processors/imageprocessor.h"

#include "voreen/core/properties/boolproperty.h"

namespace voreen {

/**
 * Base class for post processors that have a boolProperty (enableSwitch_) to toggle
 * between enable and bypass.
 * In render method, this switch can be queried and bypass method can be used to
 * pass the image from inport to outport without changes.
 */
class VRN_CORE_API ImageProcessorBypassable : public ImageProcessor {
public:
    /**
     * Constructor.
     *
     * @param shaderFilename The filename of the shader that will be used.
     */
    ImageProcessorBypassable(const std::string& shaderFilename = "", bool enableCoarsenessAdaptation = false);

    virtual std::string getCategory() const { return "Image Processing"; }
    virtual std::string getClassName() const { return "ImageProcessorBypassable"; }

protected:
    virtual void bypass(RenderPort *inport, RenderPort *outport); ///< Passes the image from inport to outport without changes.
    virtual void initialize() throw (tgt::Exception);
    virtual void deinitialize() throw (tgt::Exception);

    BoolProperty enableSwitch_; ///< Should be used to control if bypass or actual image processing is applied

private:
    tgt::Shader* bypassProgram_; ///< shader program that is used for bypass

    static const std::string loggerCat_;
};

} // namespace voreen

#endif //VRN_IMAGEPROCESSORBYPASSABLE_H
