WINDOWS
History of a Metaphor

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Chapter Six
Window Dressing: Staging the Theatrical Stage

At first, in ancient Greece, the stage was known as the orchestra, and was used as a dancing place for festivals honoring the god Dionysos. As the drama developed the need arose for scenic backgrounds. By the time of the thirteenth century, the stage had been moved to the level of the spectators’ eyes, with an elaborate scene built and painted in perspective, creating the illusion of depth without enlarging the stage itself.The ‘window metaphor’ was beginning to conquer stage design and theater experience. The Vincenzian architect Andrea Palladio, in constructing his Teatro Olimpico, elaborated on the window theme, creating, for instance, various stage openings with complex scenes of streets. His central arch was a step toward the picture frame stage setting we know today, in which the action takes place inside a box shaped stage (‘Guckkastenbühne’) behind a large rectangular arch. This arrangement was quickly favored over previous conventions because it separated the actors from the audience in such a way as to create a ‘moving picture’. This type of stage made for real drama exactly because, within the real space occupied by the audience, it opened a window into a virtual world.


Chapter Seven
Through the Looking Glass:
Virtual Reality in Victorian England

A "screen’s frame separates two spaces, the physical and the virtual, which have different scales. Although this condition does not necessarily lead to the immobilization of the spectator, it does discourage any movement on her or his part: Why move when s/he can’t enter the represented virtual space anyway? This was well dramatized in Alice in Wonderland when Alice struggles to become just the right size in order to enter the other world." (Lev Manovich)

"As you read Alice in Wonderland and Through the Looking Glass, consider the complex relations of these pre-electronic multimedia works and the questions they raise. For example, since the author of the verbal text (Dodgson/Carroll) so influenced the images that accompany it, can one interpret that verbal text without paying attention to the visual?" (George P. Landow) Steven Johnson insists, that "the most compelling cultural analogy for the hypertext webs of today’s interfaces turns out to be not the splintered universe of channel surfing, but rather the damp, fog-shrouded streets of Victorian London, and the mysterious resemblances of Charles Dickens."

Chapter Eight
Space and Time: the Epistemology of Screening and Framing

One of the most reputed philosophical websites on the Internet is called ‘The Window’. ‘Cognitive Mapping’ in space and time, from the cave drawing to the computer image, has always relied on selection, on borders, on ‘screening’ and ‘framing’. "The Scientific Revolution fed in part on a transformation in the comprehension of space that had originated in the fifteenth century with the invention of the linear perspective, the theory and methods of representing three dimensions on a two-dimensional surface.

The painter enthusiasts of perspective, some of them accomplished theorists themselves, were often conversant with works of mathematics, geometry, and proportion, and were acquainted with the engineers, architects, artisans, and instrument makers who put these findings to practical use." (Daniel J. Kevles)

Now other screens than those of the 16th century Nuremberg school of perspective are gradually coming to dominate visual culture – video monitor, computer screen, instrument display. And instead of freezing space in time, the scenes in the these windows can change in real time. So even while contributing to the Euclidean spatial thinking of modernity, the window metaphor has always pointed beyond Aristotelian Logic and into non-Euclidean cyberspace. This "latest mutation in space - postmodern hyperspace - has finally succeeded in transcending the capacities of the individual human body to locate itself, to organize its immediate surroundings perceptually, and cognitively to map its position in a mappable external world. It may now be suggested that this alarming disjunction between the body and its built environment - which is to the initial bewilderment of the older modernism as the velocities of spacecraft to those of the automobile - can itself stand as the symbol and analogon of that even sharper dilemma which is the incapacity of our minds, at least at present, to map the great global multinational and space centered communicational network in which we find ourselves caught as individual subjects." (Fredric Jameson)

Chapter Nine
The Eye: Mirror and Window of the Soul

There should be a place, within our project, to explore the metaphorical realm linking the ‘eye’ to the ‘window’. Art and even pop music abound with such analogies. The ancient notion of the ‘Third Eye’ points to the idea that there might be windows behind the window etc. Early medieval thinking revolved around the notion that true insight was possible only in a succession of steps, opening window after window in unfolding the meaning of phenomena. The observations and experiments of René Descartes on how refraction of light rays by the eye’s lens produces an inverted image on the retina provided a physical basis for the understanding of visual perception. Scientific knowledge together with the sophistication of religious and mystical thinking around this very special window, the eye, constitute, as Steven Johnson points out, an important source for interface culture and design

Chapter Ten
The Window Metaphor in Islamic Culture

The use of geometry in Islamic architecture and ornament – especially in latticework and other ‘infinite’ patterns – has been interpreted as visual demonstrations of the singleness of God and his presence everywhere. These patterns represent ‘unity in multiplicity’ and ‘multiplicity in unity’. "The continuity of the interlacement invites the eye to follow it, and vision is then transformed into rhythmic experience accompanied by intellectual satisfaction given by the intellectual regularity of the whole." (Jacob Burckhardt) - Long before tainted glass was able to filter and enhance light, the geometrical latticework of Islamic architecture had created a very special kind of screen – flat and multidimensional at the same time – that could fill window openings with cultural, religious and even intellectual meaning.

"Nervously pulsating around multiple foci of rotational symmetry, labyrinthine girih patterns acted as seductive magnets that afforded no rest to the attentive gaze. Seeing became, in effect, reinventing new patterns each time the gaze attempted in vain to fix itself on these interpenetrating geometric shapes or to dissect their concealed underlying schemes." (Necipoglu)

This not only made for the screens of the Serail, which caught the imagination of the 19th century – it also is proving to be a design principle for the modern interface.

Chapter Eleven
The Window Metaphor in Buddhism and Confucianism

Buddhist architecture can be traced back to B.C.255 when the Mauryan emperor Asoka established Buddhism as the state religion of his large empire. Buddhism spread rapidly throughout India and other parts of Asia. Buddhism was, as it were, a graphic creed, and correspondingly its expansion was accompanied by a distinctive style of architecture that expressed the teachings of Buddha. While Asoka was elaborating stupas by adding gateways etc., in western India complex temples were carved out of living rock, creating, one might say, ‘Platonic caves’ – for metaphorical management of (spiritual) light obviously plays a pivotal role in Buddhism. Further architectural advance provided splendid examples of ‘window art’ – which left its traces in painting, oral and written literature and certainly in modern interface design within India’s prolific programming industry. - The screen, the screen window and its metaphorical context have also been developed within Confucian culture and – a very important aspect – in Japan.

Chapter Twelve
Walls of Glass: the Essence of Architecture

Shaping light through an ‘Architecture of Glass’ (Francisco Asensio Cerver) has become almost a mainstream venture where representative, large scale buildings are to go up. Skyscrapers all over the world follow the trend. Playing with, reflecting on and exploiting the possibilities of modern glass technology has led to engineering marvels, public sculptures on a monumental scale. Many of these urban towers are clad in reflective glass, joining the properties of the window and the mirror. Color, light and glass are integral to the architecture of our time.

The Victorian Crystal Palace might have set the stage, but true reflection on the meaning of the glass window began with Bruno Taut’s 1914 glass house, with the works of Frank Lloyd Wright and Le Corbusier. Since then, in addition, the development of the ‘real-time screen’ of monitors and of interactive computer screens left its impact on the ‘postmodern’ stages of the architecture of light: integrating glass and various interfaces – as in Bill Gates’ Seattle mansion.

Chapter Thirteen
Modern Painting: in Defense of the Classical Screen

"Visual culture of the modern period, from painting to cinema, is characterized by an intriguing phenomenon: the existence of another virtual space, another three-dimensional world enclosed by a frame and situated inside our normal space. The frame separates two absolutely different spaces that somehow coexist. This phenomenon is what defines the screen in the most general sense, or, as I will call it, the ‘classical screen’." (Lev Manovich)

It seems almost a miracle that modern painting – or at least the art of High Modernism – has clung to that frame or screen, reflecting on its ‘windowness’, not shedding its confines, but rather ‘defending’ the classical screen the Renaissance had established as the space within which our images of the world were to develop. "It is a flat, rectangular surface. It is intended for frontal viewing (as opposed to, for instance, a panorama). It exists in our normal space, the space of our body, and acts as a window into another space." (Lev Manovich)

To look at modern painting (not at postmodern art) will show that, "like centuries ago, we are still looking at a flat rectangular surface, existing in the space of our body and acting as a window into another space." (Lev Manovich) It will be interesting to discuss – and maybe put into question - this perseverance of painters like Picasso, Matisse, Munch, Chagall, Dali etc.

See article 'Windows in Painting'

Chapter Fourteen
‘Peep Show’ and ‘Fensterln’: Folklore of the Windows Experience

The subject of ‘peep shows’ obviously opens up a Pandora’s box we would merely touch, although this subject, too, brims with history and cultural traditions all over the world.

The ancient Bavarian practice of ‘Fensterln’ not only echoes the tradition of the serenade below balconies and open windows, it is, itself, echoed by computer lingo referring to various interface programming tricks. A very interesting, vast collection of ‘media magica’ (optical viewing toys, magic lanterns, cameras, phantasmagoria, zoopraxiscopes, dioramas etc.) has been assembled by Werner Nekes.

As early as in the fifteenth century exploring the world of perspectives led to the wish to see and devise moving images. All these devices, obviously, had to construct windows (frames, screens) to present paper animations and the like. The nineteenth century saw an explosive growth and huge commercial success of the media magica, just before the first cinematic images were shown. In these sometimes primitive, sometimes elaborate contraptions the possibilities of the window were explored in all directions, in many ways preparing the aesthetics of early cinema.

Chapter Fifteen
Window Shopping: the Commodification of Desire

Window shopping as a fact and as a metaphor conjures up many aspects of daily life. There was that delightful Belgian movie ‘Window Shopping’ by Chantal Akerman. And since everything is being commodified, there is no window today that is not subjected to a little ‘dressing’ for the markets. Home owners are building elegant valances to show off to their friends, whole industries cater to the need to attract customers with attractive shop-window displays.

Virtual window shopping is the name of the game in the commercial sections of the Internet. And many programmers and software companies offer tips for ‘window dressing’ Windows 95 and Windows 98. The design of attractive shop windows has, by now, an intriguing history, going back at least to the eighteenth century and including, not to forget, those certain windows in the red light districts of Amsterdam or Hamburg.

Windows - History of a Metaphor
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All Rights Reserved (1999/2002) H. J. Krysmanski